SESSIONS
From Our Island to Your Screen: An Indie’s Path to Original IP
After years working on external projects, Janyl Tanoy and his team took the leap to build their own original IP, Feeling Blu. It’s been a seven-year learning curve—full of mistakes, small wins, and constant questions about how they decided to make something that feels true to them but can connect with players everywhere. This isn’t a lecture from someone who has it all figured out. It’s a table talk. He wants to share the very practical, sometimes messy, steps they took to nurture their original idea.
He’ll use his project as a real-world example, not a perfect blueprint. His goal is to give attendees a few actionable tools they can adapt, whether you’re making a farming sim, an RPG, or a platformer from your own corner of the world. Let’s chat about the real work of building original IP: protecting your core idea, collaborating across cultures, and finding the universal heartbeat in your local story. Bring your questions and your own experiences.


