SESSIONS
Table Discussions 3
Table Discussions 3.1
What it really takes to lead a modern game studio by Linda Tiger
Table Discussions 3.2
STOP WITH THE HERO COMPLEX: Shipping is Mandatory. Suffering is Optional. by Joni Lappalainen
Table Discussions 3.3
Level Up IRL: Gamifying Connection, Community & Commerce by Allie Young
Table Discussions 3.4
From Our Island to Your Screen: An Indie’s Path to Original IP by Janyl Tanoy
Table Discussions 3.5
THE 7-SECOND TEST: Design a Killer USP That Sells Your Game by Patrick Rose






